muc.lua

Sat, 27 Mar 2010 17:43:08 +0000

author
Matthew Wild <mwild1@gmail.com>
date
Sat, 27 Mar 2010 17:43:08 +0000
changeset 0
cc66ad6b0d75
permissions
-rw-r--r--

Initial commit (importing from old SVN repo which got lost)

--[[ Lua XMPP MOO Component by Matthew Wild (MattJ)					]]

BotName = "Component";
BotPass = "";

function onPresence(msg)
	success, message = pcall(handlePresence, msg);
	if not success then print("\nERROR: "..message.."\n"); end
end

function onConnect()
end

function onMessage(msg)
	success, message = pcall(handleMessage, msg);
	if not success then print("\nERROR: "..message.."\n"); end
end


function handlePresence(msg)
	local room, server, nick, id, person;
	room,server,nick = msg.to:match("^(.+)@(.+)/(.+)$");
	if not (room and nick) then print("\nERROR: Invalid room or nick!\n"); return; end -- We need to send an error
	-- print("Type: "..msg.type.." type of type: "..type(msg.type),"\n");
	if msg.type == "available" or msg.type == "" and not people[msg.fromFull] then
		print("\nRecieved Available presence to join a room\n");
		people[msg.fromFull] = { ["nick"] = nick, ["jid"] = msg.fromFull, ["presence"] = msg.type, room = rooms[room], occjid = msg.to, _parent = occupant, group = {}, _contents = { ["in"] = createcontainertable(); } }
		MoveToRoom(people[msg.fromFull], room);
		-- rooms[room].people[nick] = people[msg.fromFull];
		--for id, person in pairs(rooms[room].people) do
		--	SendPresence(msg.fromFull, person.presence, "", room.."@"..server.."/"..person.nick);
		--end
	elseif msg.type == "unavailable" then
		RemoveFromRoom(rooms[room], msg.fromFull);
		people[msg.fromFull] = nil;
	end
	print("Returning\n");
	SendPresence(msg.fromFull, msg.type, "", msg.to);
end



function handleMessage(msg)
	local action, object, room, server, person;
	person = people[msg.fromFull]
	if msg.type == MSG_ERROR then print("ERROR MESSAGE from "..msg.fromFull..": ", msg.body); return nil; end
	if not person then print("No such person as "..msg.fromFull, tostring(people[msg.fromFull]).."\n"); 
	for k,v in pairs(people) do print(string.format("people[\"%s\"]", k),", "); end return nil; end
	room, server = msg.to:match("^(.+)@(.+)$");
	if not (room and server) then print("ERROR! Malformed JID? "..msg.to.."\n"); return nil; end --TODO: Reply with error
	server = server:lower();
	if not rooms[room] then return; end -- TODO: Reply with error
	
	person:_processCommand(msg.body);

	return nil;
end

function BroadcastPresence(people, fromnick, ptype, text)
	local nick, t;
	if type(people) == "string" then if not rooms[people] then print("No room called '"..people.."'","\n"); return; else print("\nLooking up room: "..people, "\n"); people = rooms[people].people; end end
	if not people then print("No such room. \n"); return; end
	for nick, t in pairs(people) do
		if t and t.jid then 
			SendPresence(t.jid, ptype or "available", text or "", GetJIDParts(t.occjid).node.."@"..GetJIDParts(t.occjid).server.."/"..fromnick);
		else print("\nOrphaned occupant: "..nick, "\n");
		end
	end
end

function BroadcastMessage(people_, from, text, mtype, sender_sees)
	local nick, t
	for nick, t in pairs(people_) do
		print("\nMessage sent to: "..t.jid);
		if t.nick ~= from or sender_sees ~= false then 
			SendMessage(t.jid, GetJIDParts(t.occjid).node.."@"..GetJIDParts(t.occjid).server.."/"..from, text or "", mtype or "groupchat");
		end
	end
	print("\nDone\n");
end

function GetOccupantNick(jid)
	local pjid, p
	for pjid, p in pairs(people) do
		if CompareJIDs(pjid, jid) then return p.nick; end
	end
	return "Somebody";
end

function CompareJIDs(j1, j2)
	if not (j1 and j2) then return false; end
	print("j2: "..type(j2));
	j1node, j1server, j1res = j1:match("^(.+)@([%a%.]+)/?(.*)$");
	j2node, j2server, j2res = j2:match("^(.+)@([%a%.]+)/?(.*)$");
	if j1node == j2node and j1server:lower() == j2server:lower() and (j1res == j2res or j1res == "" or j2res == "") then return true; end
	return false;
end

function MoveToRoom(person, room)
	if not ( person and room) then return; end
		
	if type(room) ~= "table" then
		if not rooms[room] then rooms[room] = CreateObject(classes.obj_room); rooms[room]:_create{ room = room, server = GetJIDParts(person.occjid).server}; end
		 room = rooms[room];
	end
	
	if person.room ~= room then
		if person.room then
			-- Tell everyone in room that user is leaving
			--BroadcastPresence(person.room.people, person.occjid, "unavailable");
			for nick, t in pairs(person.room.people) do
				-- print(string.format("\nPRESENCE: to: %s, from: %s, type: %s\n", t.jid, ));
				if nick ~= person.nick then
					SendPresence(t.jid, "unavailable", "", GetJIDParts(t.occjid).node.."@"..GetJIDParts(t.occjid).server.."/"..person.nick);
				end
			end
			-- Tell user that everyone else in the room has gone (clear room roster in their client)
			for nick, t in pairs(person.room.people) do
				if person.nick ~= nick then
					SendPresence(person.jid, "unavailable", "", GetJIDParts(person.occjid).node.."@"..person.room._properties.server.."/"..t.nick);
				end
			end
			person.room.people[person.nick] = nil; -- Remove from room
		end
	end
	person.room = room;
	room.people[person.nick] = person;
	--Tell user about people in the new room
	for nick, t in pairs(person.room.people) do
		-- print(string.format("\nPRESENCE: to: %s, from: %s, type: %s\n", t.jid, ));
		if nick ~= person.nick then
			SendPresence(person.jid, "available", "", GetJIDParts(person.occjid).node.."@"..GetJIDParts(person.occjid).server.."/"..nick);
		end
	end
	--Tell people in new room that user has joined
	-- BroadcastPresence(person.room.people, person.nick, "available");
	for nick, t in pairs(person.room.people) do
		-- print(string.format("\nPRESENCE: to: %s, from: %s, type: %s\n", t.jid, ));
		if nick ~= person.nick then
			SendPresence(t.jid, "available", "", GetJIDParts(t.occjid).node.."@"..GetJIDParts(t.occjid).server.."/"..person.nick);
		end
	end
	SendPresence(person.jid, "available", "", person.occjid);
	room:_enter{ room = person.room, person = person, nick = person.nick };
end

function RemoveFromRoom(room, jid)
	if not ( room and jid) then return; end
	for id, t in pairs(room.people) do
		if CompareJIDs(t.jid, from) then room.people[id] = nil; end
	end
	-- Tell everyone in room that user is leaving
	for nick, t in pairs(room.people) do
			SendPresence(t.jid, "unavailable", "", GetJIDParts(t.occjid).node.."@"..GetJIDParts(t.occjid).server.."/"..people[jid].nick);
	end
end

function FSay(room, fromnick, text)
	BroadcastMessage(room.people, fromnick , text);
end

function PSay(room, tonick, fromnick, text)
	--print(string.format("Room JID: %s, To: %s, From: %s\n", room.jid, tonick, fromnick));
	for k,v in pairs(room.people) do print(string.format("people[\"%s\"]", k),", "); end
	print("\n");
	-- room.jid..(((fromnick and fromnick:len() > 0) and "/"..fromnick) or "")
	SendMessage(room.people[tonick].jid, room.people[tonick].occjid, text or "", (fromnick and fromnick:len() > 0 and "groupchat") or "groupchat");
end

dofile("common.lua");

rooms = rooms or { };
people = people or setmetatable({ default = {} }, { __newindex = function (t, k, v) if not rawget(v, "_parent") then rawset(v, "_parent", rawget(t, "default")); end return rawset(t, k, setmetatable(v, { __index = occupant })); end }); -- This is our inheritance code;

mercurial