muc.lua

changeset 0
cc66ad6b0d75
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-1:000000000000 0:cc66ad6b0d75
1 --[[ Lua XMPP MOO Component by Matthew Wild (MattJ) ]]
2
3 BotName = "Component";
4 BotPass = "";
5
6 function onPresence(msg)
7 success, message = pcall(handlePresence, msg);
8 if not success then print("\nERROR: "..message.."\n"); end
9 end
10
11 function onConnect()
12 end
13
14 function onMessage(msg)
15 success, message = pcall(handleMessage, msg);
16 if not success then print("\nERROR: "..message.."\n"); end
17 end
18
19
20 function handlePresence(msg)
21 local room, server, nick, id, person;
22 room,server,nick = msg.to:match("^(.+)@(.+)/(.+)$");
23 if not (room and nick) then print("\nERROR: Invalid room or nick!\n"); return; end -- We need to send an error
24 -- print("Type: "..msg.type.." type of type: "..type(msg.type),"\n");
25 if msg.type == "available" or msg.type == "" and not people[msg.fromFull] then
26 print("\nRecieved Available presence to join a room\n");
27 people[msg.fromFull] = { ["nick"] = nick, ["jid"] = msg.fromFull, ["presence"] = msg.type, room = rooms[room], occjid = msg.to, _parent = occupant, group = {}, _contents = { ["in"] = createcontainertable(); } }
28 MoveToRoom(people[msg.fromFull], room);
29 -- rooms[room].people[nick] = people[msg.fromFull];
30 --for id, person in pairs(rooms[room].people) do
31 -- SendPresence(msg.fromFull, person.presence, "", room.."@"..server.."/"..person.nick);
32 --end
33 elseif msg.type == "unavailable" then
34 RemoveFromRoom(rooms[room], msg.fromFull);
35 people[msg.fromFull] = nil;
36 end
37 print("Returning\n");
38 SendPresence(msg.fromFull, msg.type, "", msg.to);
39 end
40
41
42
43 function handleMessage(msg)
44 local action, object, room, server, person;
45 person = people[msg.fromFull]
46 if msg.type == MSG_ERROR then print("ERROR MESSAGE from "..msg.fromFull..": ", msg.body); return nil; end
47 if not person then print("No such person as "..msg.fromFull, tostring(people[msg.fromFull]).."\n");
48 for k,v in pairs(people) do print(string.format("people[\"%s\"]", k),", "); end return nil; end
49 room, server = msg.to:match("^(.+)@(.+)$");
50 if not (room and server) then print("ERROR! Malformed JID? "..msg.to.."\n"); return nil; end --TODO: Reply with error
51 server = server:lower();
52 if not rooms[room] then return; end -- TODO: Reply with error
53
54 person:_processCommand(msg.body);
55
56 return nil;
57 end
58
59 function BroadcastPresence(people, fromnick, ptype, text)
60 local nick, t;
61 if type(people) == "string" then if not rooms[people] then print("No room called '"..people.."'","\n"); return; else print("\nLooking up room: "..people, "\n"); people = rooms[people].people; end end
62 if not people then print("No such room. \n"); return; end
63 for nick, t in pairs(people) do
64 if t and t.jid then
65 SendPresence(t.jid, ptype or "available", text or "", GetJIDParts(t.occjid).node.."@"..GetJIDParts(t.occjid).server.."/"..fromnick);
66 else print("\nOrphaned occupant: "..nick, "\n");
67 end
68 end
69 end
70
71 function BroadcastMessage(people_, from, text, mtype, sender_sees)
72 local nick, t
73 for nick, t in pairs(people_) do
74 print("\nMessage sent to: "..t.jid);
75 if t.nick ~= from or sender_sees ~= false then
76 SendMessage(t.jid, GetJIDParts(t.occjid).node.."@"..GetJIDParts(t.occjid).server.."/"..from, text or "", mtype or "groupchat");
77 end
78 end
79 print("\nDone\n");
80 end
81
82 function GetOccupantNick(jid)
83 local pjid, p
84 for pjid, p in pairs(people) do
85 if CompareJIDs(pjid, jid) then return p.nick; end
86 end
87 return "Somebody";
88 end
89
90 function CompareJIDs(j1, j2)
91 if not (j1 and j2) then return false; end
92 print("j2: "..type(j2));
93 j1node, j1server, j1res = j1:match("^(.+)@([%a%.]+)/?(.*)$");
94 j2node, j2server, j2res = j2:match("^(.+)@([%a%.]+)/?(.*)$");
95 if j1node == j2node and j1server:lower() == j2server:lower() and (j1res == j2res or j1res == "" or j2res == "") then return true; end
96 return false;
97 end
98
99 function MoveToRoom(person, room)
100 if not ( person and room) then return; end
101
102 if type(room) ~= "table" then
103 if not rooms[room] then rooms[room] = CreateObject(classes.obj_room); rooms[room]:_create{ room = room, server = GetJIDParts(person.occjid).server}; end
104 room = rooms[room];
105 end
106
107 if person.room ~= room then
108 if person.room then
109 -- Tell everyone in room that user is leaving
110 --BroadcastPresence(person.room.people, person.occjid, "unavailable");
111 for nick, t in pairs(person.room.people) do
112 -- print(string.format("\nPRESENCE: to: %s, from: %s, type: %s\n", t.jid, ));
113 if nick ~= person.nick then
114 SendPresence(t.jid, "unavailable", "", GetJIDParts(t.occjid).node.."@"..GetJIDParts(t.occjid).server.."/"..person.nick);
115 end
116 end
117 -- Tell user that everyone else in the room has gone (clear room roster in their client)
118 for nick, t in pairs(person.room.people) do
119 if person.nick ~= nick then
120 SendPresence(person.jid, "unavailable", "", GetJIDParts(person.occjid).node.."@"..person.room._properties.server.."/"..t.nick);
121 end
122 end
123 person.room.people[person.nick] = nil; -- Remove from room
124 end
125 end
126 person.room = room;
127 room.people[person.nick] = person;
128 --Tell user about people in the new room
129 for nick, t in pairs(person.room.people) do
130 -- print(string.format("\nPRESENCE: to: %s, from: %s, type: %s\n", t.jid, ));
131 if nick ~= person.nick then
132 SendPresence(person.jid, "available", "", GetJIDParts(person.occjid).node.."@"..GetJIDParts(person.occjid).server.."/"..nick);
133 end
134 end
135 --Tell people in new room that user has joined
136 -- BroadcastPresence(person.room.people, person.nick, "available");
137 for nick, t in pairs(person.room.people) do
138 -- print(string.format("\nPRESENCE: to: %s, from: %s, type: %s\n", t.jid, ));
139 if nick ~= person.nick then
140 SendPresence(t.jid, "available", "", GetJIDParts(t.occjid).node.."@"..GetJIDParts(t.occjid).server.."/"..person.nick);
141 end
142 end
143 SendPresence(person.jid, "available", "", person.occjid);
144 room:_enter{ room = person.room, person = person, nick = person.nick };
145 end
146
147 function RemoveFromRoom(room, jid)
148 if not ( room and jid) then return; end
149 for id, t in pairs(room.people) do
150 if CompareJIDs(t.jid, from) then room.people[id] = nil; end
151 end
152 -- Tell everyone in room that user is leaving
153 for nick, t in pairs(room.people) do
154 SendPresence(t.jid, "unavailable", "", GetJIDParts(t.occjid).node.."@"..GetJIDParts(t.occjid).server.."/"..people[jid].nick);
155 end
156 end
157
158 function FSay(room, fromnick, text)
159 BroadcastMessage(room.people, fromnick , text);
160 end
161
162 function PSay(room, tonick, fromnick, text)
163 --print(string.format("Room JID: %s, To: %s, From: %s\n", room.jid, tonick, fromnick));
164 for k,v in pairs(room.people) do print(string.format("people[\"%s\"]", k),", "); end
165 print("\n");
166 -- room.jid..(((fromnick and fromnick:len() > 0) and "/"..fromnick) or "")
167 SendMessage(room.people[tonick].jid, room.people[tonick].occjid, text or "", (fromnick and fromnick:len() > 0 and "groupchat") or "groupchat");
168 end
169
170 dofile("common.lua");
171
172 rooms = rooms or { };
173 people = people or setmetatable({ default = {} }, { __newindex = function (t, k, v) if not rawget(v, "_parent") then rawset(v, "_parent", rawget(t, "default")); end return rawset(t, k, setmetatable(v, { __index = occupant })); end }); -- This is our inheritance code;

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