Reformed project layout from 'luaevent/*' -> '*'

Fri, 31 Aug 2007 09:34:09 -0400

author
Thomas Harning Jr <harningt@gmail.com>
date
Fri, 31 Aug 2007 09:34:09 -0400
changeset 13
3e2ea1e7b2e8
parent 12
a9b590350c03
child 14
2bc0eb496976

Reformed project layout from 'luaevent/*' -> '*'

CHANGELOG file | annotate | diff | comparison | revisions
COROUTINE_MANAGEMENT file | annotate | diff | comparison | revisions
LICENSE file | annotate | diff | comparison | revisions
README file | annotate | diff | comparison | revisions
doc/COPYING file | annotate | diff | comparison | revisions
doc/PLAN file | annotate | diff | comparison | revisions
include/luaevent.h file | annotate | diff | comparison | revisions
luaevent.lua file | annotate | diff | comparison | revisions
luaevent/CHANGELOG file | annotate | diff | comparison | revisions
luaevent/COROUTINE_MANAGEMENT file | annotate | diff | comparison | revisions
luaevent/LICENSE file | annotate | diff | comparison | revisions
luaevent/README file | annotate | diff | comparison | revisions
luaevent/doc/COPYING file | annotate | diff | comparison | revisions
luaevent/doc/PLAN file | annotate | diff | comparison | revisions
luaevent/include/luaevent.h file | annotate | diff | comparison | revisions
luaevent/luaevent.lua file | annotate | diff | comparison | revisions
luaevent/premake.lua file | annotate | diff | comparison | revisions
luaevent/src/luaevent.c file | annotate | diff | comparison | revisions
luaevent/test/test.lua file | annotate | diff | comparison | revisions
luaevent/test/testClient.lua file | annotate | diff | comparison | revisions
premake.lua file | annotate | diff | comparison | revisions
src/luaevent.c file | annotate | diff | comparison | revisions
test/test.lua file | annotate | diff | comparison | revisions
test/testClient.lua file | annotate | diff | comparison | revisions
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/CHANGELOG	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,37 @@
+======
+0.1.2 - Revision 15 - 2007-08-18
++ Setup system to use new coro management as described in COROUTINE_MANAGEMENT
+  The callbacks are called from the event_loop 'thread' rather than that which they are
+  created in.  This will prevent the self-resume problem as well as dead-thread problems.
+- Recognized issues to fix in next release:
+  * Socket/event closing needs to be cleaned
+  * luaevent.lua needs refactoring
+  * luaevent.[ch] need to be cleaned up
+======
+0.1.1 - Revision 14 - 2007-06-13
++ Fixed event-handling code to cancel events on nothing being returned
++ Added socket/object cleanup.
++ Filed bug to libevent about the strange valgrind-released errors
+- Recognized following issues:
+  Timeouts needed
+  Need to handle events setup from inside a coroutine... need to get a global Lua state from a thread...
+======
+0.1.0 - Revision 6 - 2007-06-10 22:00 EST
+Completed mostly working version
+* Moved to a mode where addevent calls a callback  rather than it being instantiated within.
+	If the callback returns -1, then no event is ever setup,
+	Otherwise the integer value is used to setup the event.
+  This allows for using coroutine.wrap rather than a cooked-up wrapper
+* Tests work, although there are a few remaining issues:
+* Need to figure a good way of preserving the event object,
+  not sure if current method is good enough, since the socket
+  is the only anchor, and it is only held inside the coro.. 
+  circular reference, something that Lua 'handles' well.
+* Doing more than the maximum sockets the process is allows
+  causes strangeness to occur in libevent.. somehow
+  it is getting around to epoll_add which is causing valgrind
+  to barf.
+* Added cheap protection code for failures in callback handlers
+======
+0.0.0 - Revision 2 - 2007-06-10 12:00 EST
+Initial public version, was broken due to self-resume coroutines
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/COROUTINE_MANAGEMENT	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,39 @@
+Due to the issue w/ self-resuming threads and crashing out threads, 
+a management system needs to be in place.
+
+Example thread system:
+
+MAIN
+EVENT_LOOP --------running---
+WAITING ON READ
+WAITING ON WRITE
+WAITING ON CONNECT
+
+
+Since main and the other 'waiting' threads are yielded, it is unsafe to call things arbitrarily on them 
+or resume them from themselves...
+However the EVENT_LOOP one is running and thus can execute the callbacks (which can resume the threads)
+Each of the 'waiting' events are attached to an event and contain a pointer, this pointer can be setup to point
+to a per event_base item which will be updated w/ the lua_State of whatever calls EVENT_LOOP...
+this will guarantee that the thread will be resumed from the currently running EVENT_LOOP
+
+
+Other system that's more complicated and less likely:
+
+MAIN
+EVENT_LOOP a -----running---
+
+WAITING ON READ a
+WAITING ON WRITE a
+
+EVENT_LOOP b ----yielded
+WAITING ON READ b
+
+
+Since there can only be one event_loop running per event_base, you do not have to worry about 
+cross-pollination of the different waits...
+
+NOTES:
+If the event_loop thread goes away... then the waiting coroutines will have no way to get back...
+though in this case, they are dead in the water anyways.. until a new event_loop starts...
+in which case the lua_State references has been updated...
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/LICENSE	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,4 @@
+LuaEvent - Binding of libevent to Lua to offer event-based IO programming
+Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
+
+See doc/COPYING for more details.
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/README	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,13 @@
+Build Requirements:
+	premake (>= 3.3)
+	libevent (recommend >= 1.3b)
+Usage Requirements:
+	libevent (recommend >= 1.3b)
+	LuaSocket
+
+See test/ directory for examples of usage.
+
+Project page: http://luaforge.net/projects/luaevent/
+GIT Repos:
+git://repo.or.cz/luaevent.git
+http://repo.or.cz/r/luaevent.git
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/doc/COPYING	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,504 @@
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+  16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
+WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
+AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
+FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
+CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
+LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
+RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
+FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
+SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+DAMAGES.
+
+		     END OF TERMS AND CONDITIONS
+
+           How to Apply These Terms to Your New Libraries
+
+  If you develop a new library, and you want it to be of the greatest
+possible use to the public, we recommend making it free software that
+everyone can redistribute and change.  You can do so by permitting
+redistribution under these terms (or, alternatively, under the terms of the
+ordinary General Public License).
+
+  To apply these terms, attach the following notices to the library.  It is
+safest to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least the
+"copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the library's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+
+Also add information on how to contact you by electronic and paper mail.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the library, if
+necessary.  Here is a sample; alter the names:
+
+  Yoyodyne, Inc., hereby disclaims all copyright interest in the
+  library `Frob' (a library for tweaking knobs) written by James Random Hacker.
+
+  <signature of Ty Coon>, 1 April 1990
+  Ty Coon, President of Vice
+
+That's all there is to it!
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/doc/PLAN	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,19 @@
+-- Listener Scenario
+create socket, perform bind, set listening
++add read-event listener
++start loop
+
+-- Comm Scenario
+provided socket
+-inside loop
+begin coro
+	read - data not ready
+	yield sock, needRead
+end coro
+coro parent == callback
+(coro parent
+	call coro(sock, event)
+	if not ok, go back.. end
+	if newEvent ~= event then
+		unset event, reset newEvent
+	end)
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/include/luaevent.h	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,24 @@
+/* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
+ * Licensed as LGPL - See doc/COPYING for details */
+#ifndef LUAEVENT_H
+#define LUAEVENT_H
+
+#include <lua.h>
+#include <sys/types.h>
+#include <sys/time.h>
+#include <event.h>
+
+typedef struct {
+	struct event_base* base;
+	lua_State* loop_L;
+} le_base;
+
+typedef struct {
+	struct event ev;
+	le_base* base;
+	int callbackRef;
+} le_callback;
+
+int luaopen_luaevent(lua_State* L);
+
+#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/luaevent.lua	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,157 @@
+--[[
+	LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
+	Licensed as LGPL - See doc/COPYING for details.
+]]
+module("luaevent", package.seeall)
+require("luaevent.core")
+
+local EV_READ = luaevent.core.EV_READ
+local EV_WRITE = luaevent.core.EV_WRITE
+local fair = false -- Not recommended for most cases...
+local base = luaevent.core.new()
+local sockMap = setmetatable({}, {'__mode', 'kv'})
+local function addevent(sock, ...)
+	local item = base:addevent(sock, ...)
+	if not item then print("FAILED TO SETUP ITEM") return item end
+	local fd = sock:getfd()
+	sockMap[item] = fd
+	print("SETUP ITEM FOR: ", fd)
+	if not hookedObjectMt then
+		hookedObjectMt = true
+		--[[
+		local mt = debug.getmetatable(item)
+		local oldGC = mt.__gc
+		mt.__gc = function(...)
+			print("RELEASING ITEM FOR: ", sockMap[(...)])
+			return oldGC(...)
+		end]]
+	end
+	return item
+end
+-- Weak keys.. the keys are the client sockets
+local clientTable = setmetatable({}, {'__mode', 'kv'})
+
+local function getWrapper()
+	local running = coroutine.running()
+	return function(...)
+		if coroutine.running() == running then return end
+		return select(2, coroutine.resume(running, ...))
+	end
+end
+
+function send(sock, data, start, stop)
+	local s, err
+	local from = start or 1
+	local sent = 0
+	repeat
+		from = from + sent
+		s, err, sent = sock:send(data, from, stop)
+		-- Add extra coro swap for fairness
+		-- CURRENTLY DISABLED FOR TESTING......
+		if fair and math.random(100) > 90 then
+			if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_WRITE, getWrapper()) end
+			coroutine.yield(EV_WRITE)
+		end
+		if s or err ~= "timeout" then return s, err, sent end
+		if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_WRITE, getWrapper()) end
+		coroutine.yield(EV_WRITE)
+	until false
+end
+function receive(sock, pattern, part)
+	local s, err
+	pattern = pattern or '*l'
+	repeat
+		s, err, part = sock:receive(pattern, part)
+		if s or err ~= "timeout" then return s, err, part end
+		if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_READ, getWrapper()) end
+		coroutine.yield(EV_READ)
+	until false
+end
+-- same as above but with special treatment when reading chunks,
+-- unblocks on any data received.
+function receivePartial(client, pattern)
+	local s, err, part
+	pattern = pattern or "*l"
+	repeat
+	s, err, part = client:receive(pattern)
+	if s or ( (type(pattern)=="number") and part~="" and part ~=nil ) or 
+		err ~= "timeout" then return s, err, part end
+		if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_READ, getWrapper()) end
+		coroutine.yield(EV_READ)
+	until false
+end
+function connect(sock, ...)
+	sock:settimeout(0)
+	local ret, err = sock:connect(...)
+	if ret or err ~= "timeout" then return ret, err end
+	if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_WRITE, getWrapper()) end
+	coroutine.yield(EV_WRITE)
+	ret, err = sock:connect(...)
+	if err == "already connected" then
+		return 1
+	end
+	return ret, err
+end
+-- Deprecated..
+function flush(sock)
+end
+local function clientCoroutine(sock, handler)
+	-- Figure out what to do ......
+	return handler(sock)
+end
+local function handleClient(co, client, handler)
+	local ok, res, event = coroutine.resume(co, client, handler)
+end
+local function serverCoroutine(sock, callback)
+	local listenItem = addevent(sock, EV_READ, getWrapper())
+	repeat
+		local event = coroutine.yield(EV_READ)
+		-- Get new socket
+		local client = sock:accept()
+		if client then
+			client:settimeout(0)
+			local co = coroutine.create(clientCoroutine)
+			handleClient(co, client, callback)
+		end
+	until false
+end
+function addserver(sock, callback)
+	local coro = coroutine.create(serverCoroutine)
+	assert(coroutine.resume(coro, sock, callback))
+end
+function addthread(func, ...)
+	return coroutine.resume(coroutine.create(func), ...)
+end
+local _skt_mt = {__index = {
+	connect = function(self, ...)
+		return connect(self.socket, ...)
+	end,
+	send = function (self, data)
+		return send(self.socket, data)
+	end,
+	
+	receive = function (self, pattern)
+		if (self.timeout==0) then
+  			return receivePartial(self.socket, pattern)
+  		end
+		return receive(self.socket, pattern)
+	end,
+	
+	flush = function (self)
+		return flush(self.socket)
+	end,
+	
+	settimeout = function (self,time)
+		self.timeout=time
+		return
+	end,
+	
+	close = function(self)
+		clientTable[self.socket]:close()
+		self.socket:close()
+	end
+}}
+function wrap(sock)
+	return setmetatable({socket = sock}, _skt_mt)
+end
+loop = function(...) base:loop(...) end
\ No newline at end of file
--- a/luaevent/CHANGELOG	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,37 +0,0 @@
-======
-0.1.2 - Revision 15 - 2007-08-18
-+ Setup system to use new coro management as described in COROUTINE_MANAGEMENT
-  The callbacks are called from the event_loop 'thread' rather than that which they are
-  created in.  This will prevent the self-resume problem as well as dead-thread problems.
-- Recognized issues to fix in next release:
-  * Socket/event closing needs to be cleaned
-  * luaevent.lua needs refactoring
-  * luaevent.[ch] need to be cleaned up
-======
-0.1.1 - Revision 14 - 2007-06-13
-+ Fixed event-handling code to cancel events on nothing being returned
-+ Added socket/object cleanup.
-+ Filed bug to libevent about the strange valgrind-released errors
-- Recognized following issues:
-  Timeouts needed
-  Need to handle events setup from inside a coroutine... need to get a global Lua state from a thread...
-======
-0.1.0 - Revision 6 - 2007-06-10 22:00 EST
-Completed mostly working version
-* Moved to a mode where addevent calls a callback  rather than it being instantiated within.
-	If the callback returns -1, then no event is ever setup,
-	Otherwise the integer value is used to setup the event.
-  This allows for using coroutine.wrap rather than a cooked-up wrapper
-* Tests work, although there are a few remaining issues:
-* Need to figure a good way of preserving the event object,
-  not sure if current method is good enough, since the socket
-  is the only anchor, and it is only held inside the coro.. 
-  circular reference, something that Lua 'handles' well.
-* Doing more than the maximum sockets the process is allows
-  causes strangeness to occur in libevent.. somehow
-  it is getting around to epoll_add which is causing valgrind
-  to barf.
-* Added cheap protection code for failures in callback handlers
-======
-0.0.0 - Revision 2 - 2007-06-10 12:00 EST
-Initial public version, was broken due to self-resume coroutines
--- a/luaevent/COROUTINE_MANAGEMENT	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,39 +0,0 @@
-Due to the issue w/ self-resuming threads and crashing out threads, 
-a management system needs to be in place.
-
-Example thread system:
-
-MAIN
-EVENT_LOOP --------running---
-WAITING ON READ
-WAITING ON WRITE
-WAITING ON CONNECT
-
-
-Since main and the other 'waiting' threads are yielded, it is unsafe to call things arbitrarily on them 
-or resume them from themselves...
-However the EVENT_LOOP one is running and thus can execute the callbacks (which can resume the threads)
-Each of the 'waiting' events are attached to an event and contain a pointer, this pointer can be setup to point
-to a per event_base item which will be updated w/ the lua_State of whatever calls EVENT_LOOP...
-this will guarantee that the thread will be resumed from the currently running EVENT_LOOP
-
-
-Other system that's more complicated and less likely:
-
-MAIN
-EVENT_LOOP a -----running---
-
-WAITING ON READ a
-WAITING ON WRITE a
-
-EVENT_LOOP b ----yielded
-WAITING ON READ b
-
-
-Since there can only be one event_loop running per event_base, you do not have to worry about 
-cross-pollination of the different waits...
-
-NOTES:
-If the event_loop thread goes away... then the waiting coroutines will have no way to get back...
-though in this case, they are dead in the water anyways.. until a new event_loop starts...
-in which case the lua_State references has been updated...
\ No newline at end of file
--- a/luaevent/LICENSE	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,4 +0,0 @@
-LuaEvent - Binding of libevent to Lua to offer event-based IO programming
-Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
-
-See doc/COPYING for more details.
\ No newline at end of file
--- a/luaevent/README	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,13 +0,0 @@
-Build Requirements:
-	premake (>= 3.3)
-	libevent (recommend >= 1.3b)
-Usage Requirements:
-	libevent (recommend >= 1.3b)
-	LuaSocket
-
-See test/ directory for examples of usage.
-
-Project page: http://luaforge.net/projects/luaevent/
-GIT Repos:
-git://repo.or.cz/luaevent.git
-http://repo.or.cz/r/luaevent.git
--- a/luaevent/doc/COPYING	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,504 +0,0 @@
-		  GNU LESSER GENERAL PUBLIC LICENSE
-		       Version 2.1, February 1999
-
- Copyright (C) 1991, 1999 Free Software Foundation, Inc.
- 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
-[This is the first released version of the Lesser GPL.  It also counts
- as the successor of the GNU Library Public License, version 2, hence
- the version number 2.1.]
-
-			    Preamble
-
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--- a/luaevent/doc/PLAN	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,19 +0,0 @@
--- Listener Scenario
-create socket, perform bind, set listening
-+add read-event listener
-+start loop
-
--- Comm Scenario
-provided socket
--inside loop
-begin coro
-	read - data not ready
-	yield sock, needRead
-end coro
-coro parent == callback
-(coro parent
-	call coro(sock, event)
-	if not ok, go back.. end
-	if newEvent ~= event then
-		unset event, reset newEvent
-	end)
\ No newline at end of file
--- a/luaevent/include/luaevent.h	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,24 +0,0 @@
-/* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
- * Licensed as LGPL - See doc/COPYING for details */
-#ifndef LUAEVENT_H
-#define LUAEVENT_H
-
-#include <lua.h>
-#include <sys/types.h>
-#include <sys/time.h>
-#include <event.h>
-
-typedef struct {
-	struct event_base* base;
-	lua_State* loop_L;
-} le_base;
-
-typedef struct {
-	struct event ev;
-	le_base* base;
-	int callbackRef;
-} le_callback;
-
-int luaopen_luaevent(lua_State* L);
-
-#endif
--- a/luaevent/luaevent.lua	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,157 +0,0 @@
---[[
-	LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
-	Licensed as LGPL - See doc/COPYING for details.
-]]
-module("luaevent", package.seeall)
-require("luaevent.core")
-
-local EV_READ = luaevent.core.EV_READ
-local EV_WRITE = luaevent.core.EV_WRITE
-local fair = false -- Not recommended for most cases...
-local base = luaevent.core.new()
-local sockMap = setmetatable({}, {'__mode', 'kv'})
-local function addevent(sock, ...)
-	local item = base:addevent(sock, ...)
-	if not item then print("FAILED TO SETUP ITEM") return item end
-	local fd = sock:getfd()
-	sockMap[item] = fd
-	print("SETUP ITEM FOR: ", fd)
-	if not hookedObjectMt then
-		hookedObjectMt = true
-		--[[
-		local mt = debug.getmetatable(item)
-		local oldGC = mt.__gc
-		mt.__gc = function(...)
-			print("RELEASING ITEM FOR: ", sockMap[(...)])
-			return oldGC(...)
-		end]]
-	end
-	return item
-end
--- Weak keys.. the keys are the client sockets
-local clientTable = setmetatable({}, {'__mode', 'kv'})
-
-local function getWrapper()
-	local running = coroutine.running()
-	return function(...)
-		if coroutine.running() == running then return end
-		return select(2, coroutine.resume(running, ...))
-	end
-end
-
-function send(sock, data, start, stop)
-	local s, err
-	local from = start or 1
-	local sent = 0
-	repeat
-		from = from + sent
-		s, err, sent = sock:send(data, from, stop)
-		-- Add extra coro swap for fairness
-		-- CURRENTLY DISABLED FOR TESTING......
-		if fair and math.random(100) > 90 then
-			if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_WRITE, getWrapper()) end
-			coroutine.yield(EV_WRITE)
-		end
-		if s or err ~= "timeout" then return s, err, sent end
-		if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_WRITE, getWrapper()) end
-		coroutine.yield(EV_WRITE)
-	until false
-end
-function receive(sock, pattern, part)
-	local s, err
-	pattern = pattern or '*l'
-	repeat
-		s, err, part = sock:receive(pattern, part)
-		if s or err ~= "timeout" then return s, err, part end
-		if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_READ, getWrapper()) end
-		coroutine.yield(EV_READ)
-	until false
-end
--- same as above but with special treatment when reading chunks,
--- unblocks on any data received.
-function receivePartial(client, pattern)
-	local s, err, part
-	pattern = pattern or "*l"
-	repeat
-	s, err, part = client:receive(pattern)
-	if s or ( (type(pattern)=="number") and part~="" and part ~=nil ) or 
-		err ~= "timeout" then return s, err, part end
-		if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_READ, getWrapper()) end
-		coroutine.yield(EV_READ)
-	until false
-end
-function connect(sock, ...)
-	sock:settimeout(0)
-	local ret, err = sock:connect(...)
-	if ret or err ~= "timeout" then return ret, err end
-	if not clientTable[sock] then clientTable[sock] = addevent(sock, EV_WRITE, getWrapper()) end
-	coroutine.yield(EV_WRITE)
-	ret, err = sock:connect(...)
-	if err == "already connected" then
-		return 1
-	end
-	return ret, err
-end
--- Deprecated..
-function flush(sock)
-end
-local function clientCoroutine(sock, handler)
-	-- Figure out what to do ......
-	return handler(sock)
-end
-local function handleClient(co, client, handler)
-	local ok, res, event = coroutine.resume(co, client, handler)
-end
-local function serverCoroutine(sock, callback)
-	local listenItem = addevent(sock, EV_READ, getWrapper())
-	repeat
-		local event = coroutine.yield(EV_READ)
-		-- Get new socket
-		local client = sock:accept()
-		if client then
-			client:settimeout(0)
-			local co = coroutine.create(clientCoroutine)
-			handleClient(co, client, callback)
-		end
-	until false
-end
-function addserver(sock, callback)
-	local coro = coroutine.create(serverCoroutine)
-	assert(coroutine.resume(coro, sock, callback))
-end
-function addthread(func, ...)
-	return coroutine.resume(coroutine.create(func), ...)
-end
-local _skt_mt = {__index = {
-	connect = function(self, ...)
-		return connect(self.socket, ...)
-	end,
-	send = function (self, data)
-		return send(self.socket, data)
-	end,
-	
-	receive = function (self, pattern)
-		if (self.timeout==0) then
-  			return receivePartial(self.socket, pattern)
-  		end
-		return receive(self.socket, pattern)
-	end,
-	
-	flush = function (self)
-		return flush(self.socket)
-	end,
-	
-	settimeout = function (self,time)
-		self.timeout=time
-		return
-	end,
-	
-	close = function(self)
-		clientTable[self.socket]:close()
-		self.socket:close()
-	end
-}}
-function wrap(sock)
-	return setmetatable({socket = sock}, _skt_mt)
-end
-loop = function(...) base:loop(...) end
\ No newline at end of file
--- a/luaevent/premake.lua	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,32 +0,0 @@
-project.name = "luaevent.core"
-project.libdir = "lib"
-project.bindir = "bin"
-
-package = newpackage()
-package.kind = "dll"
-package.language = "c++"
-package.targetprefix = ""
-package.target = "core"
-
-package.links = {
-	"event"
-}
-
-package.includepaths = {
-	"include",
-}
-if linux then
-	package.buildoptions = { "-Wall" }
-	package.config["Debug"].buildoptions = { "-O0" }
-	package.linkoptions =  { "-Wall -L/usr/local/lib" }
-	package.postbuildcommands = { "mkdir -p test/luaevent", "cp bin/* test/luaevent", "cp luaevent.lua test" }
-else
-	print([[Other environements currently untested, may need tweaking]])
-end
-
-package.files = {
-	matchrecursive(
-		"src/*.c",
-		"include/*.h"
-	)
-}
--- a/luaevent/src/luaevent.c	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,184 +0,0 @@
-/* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
- * Licensed as LGPL - See doc/COPYING for details */
- #include "luaevent.h"
-
-#include <lua.h>
-#include <lauxlib.h>
-#include <assert.h>
-
-#define EVENT_BASE_MT "EVENT_BASE_MT"
-#define EVENT_CALLBACK_ARG_MT "EVENT_CALLBACK_ARG_MT"
-#define MAIN_THREAD_LOCATION 1
-
-void setMainThread(lua_State* L) {
-	lua_pushthread(L);
-	lua_rawseti(L, LUA_ENVIRONINDEX, MAIN_THREAD_LOCATION);
-}
-lua_State* getMainThread(lua_State* L) {
-	lua_State* g_L;
-	lua_rawgeti(L, LUA_ENVIRONINDEX, MAIN_THREAD_LOCATION);
-	g_L = lua_tothread(L, -1);
-	lua_pop(L, 1);
-	return g_L;
-}
-
-int luaevent_newbase(lua_State* L) {
-	le_base *base = (le_base*)lua_newuserdata(L, sizeof(le_base));
-	base->loop_L = NULL; /* No running loop */
-	base->base = event_init();
-	luaL_getmetatable(L, EVENT_BASE_MT);
-	lua_setmetatable(L, -2);
-	return 1;
-}
-
-void freeCallbackArgs(le_callback* arg, lua_State* L) {
-	if(arg->base) {
-		arg->base = NULL;
-		event_del(&arg->ev);
-		luaL_unref(L, LUA_REGISTRYINDEX, arg->callbackRef);
-	}
-}
-/* le_callback is allocated at the beginning of the coroutine in which it
-is used, no need to manually de-allocate */
-
-/* Index for coroutine is fd as integer for *nix, as lightuserdata for Win */
-static void luaevent_callback(int fd, short event, void* p) {
-	le_callback* arg = p;
-	lua_State* L;
-	int ret;
-	assert(arg && arg->base && arg->base->loop_L);
-	L = arg->base->loop_L;
-	lua_rawgeti(L, LUA_REGISTRYINDEX, arg->callbackRef);
-	lua_pushinteger(L, event);
-	lua_call(L, 1, 1);
-	ret = lua_tointeger(L, -1);
-	lua_pop(L, 1);
-	if(ret == -1) {
-		freeCallbackArgs(arg, L);
-	} else {
-		struct event *ev = &arg->ev;
-		int newEvent = ret;
-		if(newEvent != event) { // Need to hook up new event...
-			event_del(ev);
-			event_set(ev, fd, EV_PERSIST | newEvent, luaevent_callback, arg);
-			event_add(ev, NULL);
-		}
-	}
-}
-
-static int luaevent_base_gc(lua_State* L) {
-	le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT);
-	if(base->base) {
-		event_base_free(base->base);
-		base->base = NULL;
-	}
-	return 0;
-}
-
-static int luaevent_cb_gc(lua_State* L) {
-	le_callback* arg = luaL_checkudata(L, 1, EVENT_CALLBACK_ARG_MT);
-	freeCallbackArgs(arg, L);
-	return 0;
-}
-
-int getSocketFd(lua_State* L, int idx) {
-	int fd;
-	luaL_checktype(L, idx, LUA_TUSERDATA);
-	lua_getfield(L, idx, "getfd");
-	if(lua_isnil(L, -1))
-		return luaL_error(L, "Socket type missing 'getfd' method");
-	lua_pushvalue(L, idx);
-	lua_call(L, 1, 1);
-	fd = lua_tointeger(L, -1);
-	lua_pop(L, 1);
-	return fd;
-}
-
-/* sock, event, callback */
-static int luaevent_addevent(lua_State* L) {
-	int fd, event, callbackRef;
-	le_callback* arg;
-	le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT);
-	fd = getSocketFd(L, 2);
-	event = luaL_checkinteger(L, 3);
-	luaL_checktype(L, 4, LUA_TFUNCTION);
-	lua_pushvalue(L, 4);
-	callbackRef = luaL_ref(L, LUA_REGISTRYINDEX);
-	arg = lua_newuserdata(L, sizeof(*arg));
-	luaL_getmetatable(L, EVENT_CALLBACK_ARG_MT);
-	lua_setmetatable(L, -2);
-	
-	arg->base = base;
-	arg->callbackRef = callbackRef;
-	/* Setup event... */
-	event_set(&arg->ev, fd, event | EV_PERSIST, luaevent_callback, arg);
-	event_base_set(base->base, &arg->ev);
-	event_add(&arg->ev, NULL);
-	return 1;
-}
-
-static int luaevent_loop(lua_State* L) {
-	le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT);
-	base->loop_L = L;
-	int ret = event_base_loop(base->base, 0);
-	lua_pushinteger(L, ret);
-	return 1;
-}
-
-static luaL_Reg base_funcs[] = {
-	{ "addevent", luaevent_addevent },
-	{ "loop", luaevent_loop },
-	{ NULL, NULL }
-};
-
-static luaL_Reg funcs[] = {
-	{ "new", luaevent_newbase },
-	{ NULL, NULL }
-};
-
-typedef struct {
-	const char* name;
-	int value;
-} namedInteger;
-
-static namedInteger consts[] = {
-	{"LEAVE", -1},
-	{"EV_READ", EV_READ},
-	{"EV_WRITE", EV_WRITE},
-	{NULL, 0}
-};
-
-void setNamedIntegers(lua_State* L, namedInteger* p) {
-	while(p->name) {
-		lua_pushinteger(L, p->value);
-		lua_setfield(L, -2, p->name);
-		p++;
-	}
-}
-
-/* Verified ok */
-int luaopen_luaevent_core(lua_State* L) {
-	/* Setup environ table */
-	lua_createtable(L, 1, 0);
-	lua_replace(L, LUA_ENVIRONINDEX);
-	/* Setup metatable */
-	luaL_newmetatable(L, EVENT_BASE_MT);
-	lua_newtable(L);
-	luaL_register(L, NULL, base_funcs);
-	lua_setfield(L, -2, "__index");
-	lua_pushcfunction(L, luaevent_base_gc);
-	lua_setfield(L, -2, "__gc");
-	lua_pop(L, 1);
-	luaL_newmetatable(L, EVENT_CALLBACK_ARG_MT);
-	lua_pushcfunction(L, luaevent_cb_gc);
-	lua_setfield(L, -2, "__gc");
-	lua_newtable(L);
-	lua_pushcfunction(L, luaevent_cb_gc);
-	lua_setfield(L, -2, "close");
-	lua_setfield(L, -2, "__index");
-	lua_pop(L, 1);
-
-	luaL_register(L, "luaevent.core", funcs);
-	setNamedIntegers(L, consts);
-	return 1;
-}
--- a/luaevent/test/test.lua	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,34 +0,0 @@
--- Tests Copas with a simple Echo server
---
--- Run the test file and the connect to the server by telnet on the used port
--- to stop the test just send the command "quit"
-
-require"luaevent"
-require"socket"
-local oldPrint = print
-print = function(...)
-	oldPrint("SRV", ...)
-end
-
-local function echoHandler(skt)
-  while true do
-    local data,ret = luaevent.receive(skt, 10)
-    --print("GOT: ", data, ret)
-    if data == "quit" or ret == 'closed' then
-      break
-    end
-    luaevent.send(skt, data)
-    collectgarbage()
-  end
-  skt:close()
-  --print("DONE")
-end
-local server = assert(socket.bind("localhost", 20000))
-server:settimeout(0)
-local coro = coroutine.create
-coroutine.create = function(...)
-	local ret = coro(...)
-	return ret
-end
-luaevent.addserver(server, echoHandler)
-luaevent.loop()
--- a/luaevent/test/testClient.lua	Tue Aug 28 17:50:26 2007 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,19 +0,0 @@
-require"luaevent"
-require"socket"
-local oldPrint = print
-print = function(...)
-	oldPrint("CLT", ...)
-end
-
-local function func()
-	print("ACTIVATED")
-	local sock = socket.tcp()
-	--sock:
-	sock = luaevent.wrap(sock)
-	print(assert(sock:connect("localhost", 20000)))
-	for i = 1, 100 do assert(sock:send("Greet me  ")) assert(sock:receive(10)) collectgarbage() end
-end
-
-luaevent.addthread(func)
-
-luaevent.loop()
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/premake.lua	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,32 @@
+project.name = "luaevent.core"
+project.libdir = "lib"
+project.bindir = "bin"
+
+package = newpackage()
+package.kind = "dll"
+package.language = "c++"
+package.targetprefix = ""
+package.target = "core"
+
+package.links = {
+	"event"
+}
+
+package.includepaths = {
+	"include",
+}
+if linux then
+	package.buildoptions = { "-Wall" }
+	package.config["Debug"].buildoptions = { "-O0" }
+	package.linkoptions =  { "-Wall -L/usr/local/lib" }
+	package.postbuildcommands = { "mkdir -p test/luaevent", "cp bin/* test/luaevent", "cp luaevent.lua test" }
+else
+	print([[Other environements currently untested, may need tweaking]])
+end
+
+package.files = {
+	matchrecursive(
+		"src/*.c",
+		"include/*.h"
+	)
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/luaevent.c	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,184 @@
+/* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
+ * Licensed as LGPL - See doc/COPYING for details */
+ #include "luaevent.h"
+
+#include <lua.h>
+#include <lauxlib.h>
+#include <assert.h>
+
+#define EVENT_BASE_MT "EVENT_BASE_MT"
+#define EVENT_CALLBACK_ARG_MT "EVENT_CALLBACK_ARG_MT"
+#define MAIN_THREAD_LOCATION 1
+
+void setMainThread(lua_State* L) {
+	lua_pushthread(L);
+	lua_rawseti(L, LUA_ENVIRONINDEX, MAIN_THREAD_LOCATION);
+}
+lua_State* getMainThread(lua_State* L) {
+	lua_State* g_L;
+	lua_rawgeti(L, LUA_ENVIRONINDEX, MAIN_THREAD_LOCATION);
+	g_L = lua_tothread(L, -1);
+	lua_pop(L, 1);
+	return g_L;
+}
+
+int luaevent_newbase(lua_State* L) {
+	le_base *base = (le_base*)lua_newuserdata(L, sizeof(le_base));
+	base->loop_L = NULL; /* No running loop */
+	base->base = event_init();
+	luaL_getmetatable(L, EVENT_BASE_MT);
+	lua_setmetatable(L, -2);
+	return 1;
+}
+
+void freeCallbackArgs(le_callback* arg, lua_State* L) {
+	if(arg->base) {
+		arg->base = NULL;
+		event_del(&arg->ev);
+		luaL_unref(L, LUA_REGISTRYINDEX, arg->callbackRef);
+	}
+}
+/* le_callback is allocated at the beginning of the coroutine in which it
+is used, no need to manually de-allocate */
+
+/* Index for coroutine is fd as integer for *nix, as lightuserdata for Win */
+static void luaevent_callback(int fd, short event, void* p) {
+	le_callback* arg = p;
+	lua_State* L;
+	int ret;
+	assert(arg && arg->base && arg->base->loop_L);
+	L = arg->base->loop_L;
+	lua_rawgeti(L, LUA_REGISTRYINDEX, arg->callbackRef);
+	lua_pushinteger(L, event);
+	lua_call(L, 1, 1);
+	ret = lua_tointeger(L, -1);
+	lua_pop(L, 1);
+	if(ret == -1) {
+		freeCallbackArgs(arg, L);
+	} else {
+		struct event *ev = &arg->ev;
+		int newEvent = ret;
+		if(newEvent != event) { // Need to hook up new event...
+			event_del(ev);
+			event_set(ev, fd, EV_PERSIST | newEvent, luaevent_callback, arg);
+			event_add(ev, NULL);
+		}
+	}
+}
+
+static int luaevent_base_gc(lua_State* L) {
+	le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT);
+	if(base->base) {
+		event_base_free(base->base);
+		base->base = NULL;
+	}
+	return 0;
+}
+
+static int luaevent_cb_gc(lua_State* L) {
+	le_callback* arg = luaL_checkudata(L, 1, EVENT_CALLBACK_ARG_MT);
+	freeCallbackArgs(arg, L);
+	return 0;
+}
+
+int getSocketFd(lua_State* L, int idx) {
+	int fd;
+	luaL_checktype(L, idx, LUA_TUSERDATA);
+	lua_getfield(L, idx, "getfd");
+	if(lua_isnil(L, -1))
+		return luaL_error(L, "Socket type missing 'getfd' method");
+	lua_pushvalue(L, idx);
+	lua_call(L, 1, 1);
+	fd = lua_tointeger(L, -1);
+	lua_pop(L, 1);
+	return fd;
+}
+
+/* sock, event, callback */
+static int luaevent_addevent(lua_State* L) {
+	int fd, event, callbackRef;
+	le_callback* arg;
+	le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT);
+	fd = getSocketFd(L, 2);
+	event = luaL_checkinteger(L, 3);
+	luaL_checktype(L, 4, LUA_TFUNCTION);
+	lua_pushvalue(L, 4);
+	callbackRef = luaL_ref(L, LUA_REGISTRYINDEX);
+	arg = lua_newuserdata(L, sizeof(*arg));
+	luaL_getmetatable(L, EVENT_CALLBACK_ARG_MT);
+	lua_setmetatable(L, -2);
+	
+	arg->base = base;
+	arg->callbackRef = callbackRef;
+	/* Setup event... */
+	event_set(&arg->ev, fd, event | EV_PERSIST, luaevent_callback, arg);
+	event_base_set(base->base, &arg->ev);
+	event_add(&arg->ev, NULL);
+	return 1;
+}
+
+static int luaevent_loop(lua_State* L) {
+	le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT);
+	base->loop_L = L;
+	int ret = event_base_loop(base->base, 0);
+	lua_pushinteger(L, ret);
+	return 1;
+}
+
+static luaL_Reg base_funcs[] = {
+	{ "addevent", luaevent_addevent },
+	{ "loop", luaevent_loop },
+	{ NULL, NULL }
+};
+
+static luaL_Reg funcs[] = {
+	{ "new", luaevent_newbase },
+	{ NULL, NULL }
+};
+
+typedef struct {
+	const char* name;
+	int value;
+} namedInteger;
+
+static namedInteger consts[] = {
+	{"LEAVE", -1},
+	{"EV_READ", EV_READ},
+	{"EV_WRITE", EV_WRITE},
+	{NULL, 0}
+};
+
+void setNamedIntegers(lua_State* L, namedInteger* p) {
+	while(p->name) {
+		lua_pushinteger(L, p->value);
+		lua_setfield(L, -2, p->name);
+		p++;
+	}
+}
+
+/* Verified ok */
+int luaopen_luaevent_core(lua_State* L) {
+	/* Setup environ table */
+	lua_createtable(L, 1, 0);
+	lua_replace(L, LUA_ENVIRONINDEX);
+	/* Setup metatable */
+	luaL_newmetatable(L, EVENT_BASE_MT);
+	lua_newtable(L);
+	luaL_register(L, NULL, base_funcs);
+	lua_setfield(L, -2, "__index");
+	lua_pushcfunction(L, luaevent_base_gc);
+	lua_setfield(L, -2, "__gc");
+	lua_pop(L, 1);
+	luaL_newmetatable(L, EVENT_CALLBACK_ARG_MT);
+	lua_pushcfunction(L, luaevent_cb_gc);
+	lua_setfield(L, -2, "__gc");
+	lua_newtable(L);
+	lua_pushcfunction(L, luaevent_cb_gc);
+	lua_setfield(L, -2, "close");
+	lua_setfield(L, -2, "__index");
+	lua_pop(L, 1);
+
+	luaL_register(L, "luaevent.core", funcs);
+	setNamedIntegers(L, consts);
+	return 1;
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/test/test.lua	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,34 @@
+-- Tests Copas with a simple Echo server
+--
+-- Run the test file and the connect to the server by telnet on the used port
+-- to stop the test just send the command "quit"
+
+require"luaevent"
+require"socket"
+local oldPrint = print
+print = function(...)
+	oldPrint("SRV", ...)
+end
+
+local function echoHandler(skt)
+  while true do
+    local data,ret = luaevent.receive(skt, 10)
+    --print("GOT: ", data, ret)
+    if data == "quit" or ret == 'closed' then
+      break
+    end
+    luaevent.send(skt, data)
+    collectgarbage()
+  end
+  skt:close()
+  --print("DONE")
+end
+local server = assert(socket.bind("localhost", 20000))
+server:settimeout(0)
+local coro = coroutine.create
+coroutine.create = function(...)
+	local ret = coro(...)
+	return ret
+end
+luaevent.addserver(server, echoHandler)
+luaevent.loop()
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/test/testClient.lua	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,19 @@
+require"luaevent"
+require"socket"
+local oldPrint = print
+print = function(...)
+	oldPrint("CLT", ...)
+end
+
+local function func()
+	print("ACTIVATED")
+	local sock = socket.tcp()
+	--sock:
+	sock = luaevent.wrap(sock)
+	print(assert(sock:connect("localhost", 20000)))
+	for i = 1, 100 do assert(sock:send("Greet me  ")) assert(sock:receive(10)) collectgarbage() end
+end
+
+luaevent.addthread(func)
+
+luaevent.loop()
\ No newline at end of file

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