src/luaevent.c

changeset 13
3e2ea1e7b2e8
child 19
cbaa6e6ef285
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/luaevent.c	Fri Aug 31 09:34:09 2007 -0400
@@ -0,0 +1,184 @@
+/* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com>
+ * Licensed as LGPL - See doc/COPYING for details */
+ #include "luaevent.h"
+
+#include <lua.h>
+#include <lauxlib.h>
+#include <assert.h>
+
+#define EVENT_BASE_MT "EVENT_BASE_MT"
+#define EVENT_CALLBACK_ARG_MT "EVENT_CALLBACK_ARG_MT"
+#define MAIN_THREAD_LOCATION 1
+
+void setMainThread(lua_State* L) {
+	lua_pushthread(L);
+	lua_rawseti(L, LUA_ENVIRONINDEX, MAIN_THREAD_LOCATION);
+}
+lua_State* getMainThread(lua_State* L) {
+	lua_State* g_L;
+	lua_rawgeti(L, LUA_ENVIRONINDEX, MAIN_THREAD_LOCATION);
+	g_L = lua_tothread(L, -1);
+	lua_pop(L, 1);
+	return g_L;
+}
+
+int luaevent_newbase(lua_State* L) {
+	le_base *base = (le_base*)lua_newuserdata(L, sizeof(le_base));
+	base->loop_L = NULL; /* No running loop */
+	base->base = event_init();
+	luaL_getmetatable(L, EVENT_BASE_MT);
+	lua_setmetatable(L, -2);
+	return 1;
+}
+
+void freeCallbackArgs(le_callback* arg, lua_State* L) {
+	if(arg->base) {
+		arg->base = NULL;
+		event_del(&arg->ev);
+		luaL_unref(L, LUA_REGISTRYINDEX, arg->callbackRef);
+	}
+}
+/* le_callback is allocated at the beginning of the coroutine in which it
+is used, no need to manually de-allocate */
+
+/* Index for coroutine is fd as integer for *nix, as lightuserdata for Win */
+static void luaevent_callback(int fd, short event, void* p) {
+	le_callback* arg = p;
+	lua_State* L;
+	int ret;
+	assert(arg && arg->base && arg->base->loop_L);
+	L = arg->base->loop_L;
+	lua_rawgeti(L, LUA_REGISTRYINDEX, arg->callbackRef);
+	lua_pushinteger(L, event);
+	lua_call(L, 1, 1);
+	ret = lua_tointeger(L, -1);
+	lua_pop(L, 1);
+	if(ret == -1) {
+		freeCallbackArgs(arg, L);
+	} else {
+		struct event *ev = &arg->ev;
+		int newEvent = ret;
+		if(newEvent != event) { // Need to hook up new event...
+			event_del(ev);
+			event_set(ev, fd, EV_PERSIST | newEvent, luaevent_callback, arg);
+			event_add(ev, NULL);
+		}
+	}
+}
+
+static int luaevent_base_gc(lua_State* L) {
+	le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT);
+	if(base->base) {
+		event_base_free(base->base);
+		base->base = NULL;
+	}
+	return 0;
+}
+
+static int luaevent_cb_gc(lua_State* L) {
+	le_callback* arg = luaL_checkudata(L, 1, EVENT_CALLBACK_ARG_MT);
+	freeCallbackArgs(arg, L);
+	return 0;
+}
+
+int getSocketFd(lua_State* L, int idx) {
+	int fd;
+	luaL_checktype(L, idx, LUA_TUSERDATA);
+	lua_getfield(L, idx, "getfd");
+	if(lua_isnil(L, -1))
+		return luaL_error(L, "Socket type missing 'getfd' method");
+	lua_pushvalue(L, idx);
+	lua_call(L, 1, 1);
+	fd = lua_tointeger(L, -1);
+	lua_pop(L, 1);
+	return fd;
+}
+
+/* sock, event, callback */
+static int luaevent_addevent(lua_State* L) {
+	int fd, event, callbackRef;
+	le_callback* arg;
+	le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT);
+	fd = getSocketFd(L, 2);
+	event = luaL_checkinteger(L, 3);
+	luaL_checktype(L, 4, LUA_TFUNCTION);
+	lua_pushvalue(L, 4);
+	callbackRef = luaL_ref(L, LUA_REGISTRYINDEX);
+	arg = lua_newuserdata(L, sizeof(*arg));
+	luaL_getmetatable(L, EVENT_CALLBACK_ARG_MT);
+	lua_setmetatable(L, -2);
+	
+	arg->base = base;
+	arg->callbackRef = callbackRef;
+	/* Setup event... */
+	event_set(&arg->ev, fd, event | EV_PERSIST, luaevent_callback, arg);
+	event_base_set(base->base, &arg->ev);
+	event_add(&arg->ev, NULL);
+	return 1;
+}
+
+static int luaevent_loop(lua_State* L) {
+	le_base *base = luaL_checkudata(L, 1, EVENT_BASE_MT);
+	base->loop_L = L;
+	int ret = event_base_loop(base->base, 0);
+	lua_pushinteger(L, ret);
+	return 1;
+}
+
+static luaL_Reg base_funcs[] = {
+	{ "addevent", luaevent_addevent },
+	{ "loop", luaevent_loop },
+	{ NULL, NULL }
+};
+
+static luaL_Reg funcs[] = {
+	{ "new", luaevent_newbase },
+	{ NULL, NULL }
+};
+
+typedef struct {
+	const char* name;
+	int value;
+} namedInteger;
+
+static namedInteger consts[] = {
+	{"LEAVE", -1},
+	{"EV_READ", EV_READ},
+	{"EV_WRITE", EV_WRITE},
+	{NULL, 0}
+};
+
+void setNamedIntegers(lua_State* L, namedInteger* p) {
+	while(p->name) {
+		lua_pushinteger(L, p->value);
+		lua_setfield(L, -2, p->name);
+		p++;
+	}
+}
+
+/* Verified ok */
+int luaopen_luaevent_core(lua_State* L) {
+	/* Setup environ table */
+	lua_createtable(L, 1, 0);
+	lua_replace(L, LUA_ENVIRONINDEX);
+	/* Setup metatable */
+	luaL_newmetatable(L, EVENT_BASE_MT);
+	lua_newtable(L);
+	luaL_register(L, NULL, base_funcs);
+	lua_setfield(L, -2, "__index");
+	lua_pushcfunction(L, luaevent_base_gc);
+	lua_setfield(L, -2, "__gc");
+	lua_pop(L, 1);
+	luaL_newmetatable(L, EVENT_CALLBACK_ARG_MT);
+	lua_pushcfunction(L, luaevent_cb_gc);
+	lua_setfield(L, -2, "__gc");
+	lua_newtable(L);
+	lua_pushcfunction(L, luaevent_cb_gc);
+	lua_setfield(L, -2, "close");
+	lua_setfield(L, -2, "__index");
+	lua_pop(L, 1);
+
+	luaL_register(L, "luaevent.core", funcs);
+	setNamedIntegers(L, consts);
+	return 1;
+}

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