--[[
A small, simple chair, though it wouldn't be too smart to sit on one of these for too long... :)
by Manole Paul-Sebastian (brokenthorn)
]]
classes.obj_small_chair =
{
_properties = { name = "chair", longname = "a simple round chair", desc = "You look at the little chair. It's not exactly confortable but if there's nothing else you can sit on..." };
_parent = objcat_chairs; -- I think there's need for a general category for each general type of object (eg. you can sit on most chairs, usually) :Paul
-- I don't know how to do that and link the specific functions here... :Paul
move = function (self, e)
e.person:_say("/me pulls the small chair near");
end,
}