objects/obj_container.lua

classes.obj_container = { 
				_properties =	{
								name = "container",
								longname = "a container",
								desc = "You see an ordinary container"
							},
			};
			
function classes.obj_container:_create(e)
	local obj = classes.default._create(self, e);
	obj._contents = { ["in"] = createcontainertable() };
	return obj;
end