--[[
A bar. No, no free drinks!
by Manole Paul-Sebastian (brokenthorn)
]]
classes.obj_bar =
{
_properties = { name = "bar", longname = "a large bar", desc = "You get closer to the bar and the bartender asks if you want a drink." };
_parent = nil;
sit = function (self, e)
e.person:_say("/me pulls a chair");
e.person:_say("/me sits quietly at the bar");
-- bartender should ask if he/she wants a drink here...
end,
}