objects/obj_bar.lua

1
--[[
2
A bar. No, no free drinks!
3
 
4
by Manole Paul-Sebastian (brokenthorn)
5
]]
6
 
7
classes.obj_bar =
8
{
9
	_properties = { name = "bar", longname = "a large bar", desc = "You get closer to the bar and the bartender asks if you want a drink." };
10
	_parent = nil;
11
	sit		=	function (self, e)
12
					e.person:_say("/me pulls a chair");
13
					e.person:_say("/me sits quietly at the bar");
14
					-- bartender should ask if he/she wants a drink here...
15
				end,
16
}