classes.obj_banner = {
_properties = { name = "banner", longname = "a banner with writing", desc = "You see a brightly coloured banner hung across the wall, with writing on it. Maybe you should READ it?" }
}
function classes.obj_banner:_create(e)
local obj = classes.default._create(self, e);
obj._properties.text = e.ext.text;
return obj;
end
function classes.obj_banner:read(e)
if not self._properties.text then e.person:_tell("It's blank after all!"); return; end
e.person:_action("reads the writing on the banner");
e.person:_tell("The banner says '"..self._properties.text.."'");
end