classes.default._properties = { name = "object", longname = "An object", desc = "You see nothing of interest" }
function classes.default:_create(e)
local obj = CreateObject(self, e.name);
obj._room = e.room;
return obj;
end
function classes.default:look (e)
FSay(e.room, e.nick, "/me looks at "..(self._properties.prepend or "The ")..self._properties.name or "____");
PSay(e.room, e.nick, "", self._properties.desc);
end
function classes.default:_say(text, room)
FSay(room or self._room, (self._properties.prepend or "The ")..self._properties.name, text);
end
function classes.default:_action(text, room)
return self:_say("/me "..text, room);
end
function classes.default:_findobject(name, where)
if not (self._contents and self._contents[where or "in"]) then return nil; end
if self._properties.locked then return false; end
return self._contents[where or "in"]:findobject(name);
end
function classes.default:_unlink(object)
if not (self._contents and self._contents["in"]) then print("Attempt to _unlink on a non-container."); return nil; end
if type(object) == "string" then object = self._contents["in"]:findobject(object); end
if not object then return false; end
if self._contents["in"]:remove(object) then
return true;
end
end
function classes.default:_get(i)
if not (self._contents and self._contents["in"]) then print("Attempt for a non-container to _get"); return nil; end
if not (i.container:_unlink(i.object)) then return false; end
self._contents["in"]:add(i.object);
return true;
end
classes.default["look in"] =
function (self, e)
local contents = {};
local contents2 = {};
if not (self._contents and self._contents["in"]) then e.person:_tell("That is not a container."); return; end
contents = self._contents["in"]:getallobjects();
for o, exists in pairs(contents) do
print("o");
table.insert(contents2, o._properties.longname or o._properties.name or "Something");
end
e.person:_tell("You see: "..table.concat(contents2,", "));
end