README

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# Squish - One language to write them all, one squisher to squish them
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Squish is a simple script to build a single file out of multiple scripts, modules, and other files.
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For example if you have a script called A, and it requires modules X, Y and Z, all of them could be squished 
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into a single file, B.
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When run, Squish reads a file called 'squishy' in the current (or specified) directory, which contains 
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instructions on how to squish a project.
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For an example you can see Squish's own squishy file, included in this package. For reference, see below.
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## Building and installing
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Squish uses itself to squish itself and its components into a single 'squish' utility that can be run anywhere.
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To build squish, just run "make" - there are no dependencies other than Lua.
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You can run "make install" to copy squish to /usr/local/bin/ if you have permission.
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## Squishing
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Running squish will search for a 'squishy' file in the current directory. Alternatively you can pass to squish 
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a directory to look in.
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Command-line options vary depending on what features squish has been built with. Below are the standard ones.
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### Minify
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'Minification' is the act of condensing source code by stripping out spaces, line breaks, comments and anything 
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that isn't required to be there. Although the source code is re-organised and changed, the program is still the 
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same and runs without any changes.
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#### --no-minify
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Disable minification of the output file after squishing. Default is to minify.
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#### --minify-level=level
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The level may be one of: none, basic, default, full
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They vary in effectiveness, and the time taken to process large files. Experiment!
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### Uglify
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'Uglification' is the name Squish gives to a certain basic form of compression. With large files it can reduce the 
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size by some kilobytes, even after full minification. It works by replacing Lua keywords with a single byte and 
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inserting some short code at the start of the script to expand the keywords when it is run.
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#### --uglify
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Enable the uglification filter. Default is to not uglify.
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#### --uglify-level=LEVEL
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If the level specified is "full" then Squish will extend its replacement to identifiers and string literals, as
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well as Lua keywords. It first assigns each identifier and string a score based on its length and how many times
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it appears in the file. The top scorers are assigned single-byte identifiers and replaced the same as the keywords.
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### Gzip
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Gzip, or rather the DEFLATE algorithm, is extremely good at compressing text-based data, including scripts. Using
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this extension compresses the squished code, and adds some runtime decompression code. This decompression code adds
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a little bit of time to the loading of the script, and adds 4K to the size of the generated code, but the overall
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savings are usually well worth it.
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#### --gzip
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Compress the generated code with gzip. Requires the gzip command-line utility (for compression only).
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### Compile
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Squish can compile the resulting file to Lua bytecode. This is experimental at this stage (you may get better results 
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with luac right now), however it's a work in progress. Compiling to bytecode can actually increase the size of 
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minified output, but it can speed up loading (not that you would notice it anyway, since the Lua compiler is so fast).
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#### --compile
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Enables compilation of the output file.
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### Debug
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Due to the way Squish combines multiple scripts into one, sometimes when a squished script raises an error the traceback 
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will be fairly unhelpful, and point to a line in the unreadable squished script. This is where the debug extension comes in!
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#### --debug
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This option includes some code into the squished file which will restore the filenames and line numbers in error messages and 
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tracebacks. This option will increase the size of the output by no more than about 6KB, so may be very much worth it when 
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squishing large tricky-to-debug applications and libraries.
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**Note:** Minification may interfere with the line number calculation, use --minify-level=debug to enable all features of minify 
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that don't change line numbers, and everything will be fine.
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### Virtual IO
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Squish allows you to pack resources (any file) into the squished output. Sometimes it would be convenient to access these through 
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the standard Lua io interface. Well now you can! :)
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#### --virtual-io
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Inserts code into the squished output which replaces io.open, io.lines, dofile and loadfile. The new functions will first check 
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whether the specified filename matches a packed resource's name. If it does then it will operate on that resource instead of an 
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actual file. If the filename does _not_ match a resource then the function passes on to the real Lua functions.
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## Squishy reference
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A squishy file is actually a Lua script which calls some Squish functions. These functions are listed here.
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### Module "name" "path"
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Adds the specified module to the list of those to be squished into the output file. The optional path specifies 
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where to find the file (relative to the squishy file), otherwise Squish will attempt to find the module itself.
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### Main "script.lua"
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Adds a script into the squished output. Scripts are executed in the order specified in the squishy file, but only 
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after all modules have been loaded.
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### Output "filename.lua"
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Names the output file. If none is specified, the default is 'squished.out.lua'.
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### Option "name" "value"
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Sets the specified option, to 'true', or to the optional given value. This allows a squishy file to set default 
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command-line options.
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### GetOption "name"
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Returns the current value of the given option.
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### Resource "name" "path"
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Adds a 'resource' to the squished file. A resource may be any file, text, binary, large or small. Scripts can 
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retrieve the resource at runtime by calling require_resource("name"). If no path is given then the name is used 
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as the path.
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### AutoFetchURL "url"
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**Experimental** feature which is subject to change. When specified, all the following Module statements will be 
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fetched via HTTP if not found on the filesystem. A ? (question mark) in the URL is replaced by the relative path 
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of the module file that was given in the Module statement.
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## make_squishy
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Squish includes a small utility which aims to help with converting a project to use Squish. Pass it a list of files 
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and it will scan those files looking for calls to require(). It will then attempt to resolve the module names to 
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files relative to the directory of the first filename passed to make_squishy.
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It generates a 'squishy.new' file in the current directory. Modify accordingly and rename to just 'squishy'.