# HG changeset patch # User Matthew Wild # Date 1256523999 0 # Node ID 907015aa722f02ef1782a15bed91f02e8697369c Initial commit of luatraverse.lua by Alexandra Barros diff -r 000000000000 -r 907015aa722f luatraverse.lua --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/luatraverse.lua Mon Oct 26 02:26:39 2009 +0000 @@ -0,0 +1,223 @@ +------------------------------------------------------------------------------- +-- This module implements a function that traverses all live objects. +-- You can implement your own function to pass as a parameter of traverse +-- and give you the information you want. As an example we have implemented +-- countreferences and findallpaths +-- +-- Alexandra Barros - 2006.03.15 +------------------------------------------------------------------------------- + +module("gc", package.seeall) + +local List = {} + +function List.new () + return {first = 0, last = -1} +end + +function List.push (list, value) + local last = list.last + 1 + list.last = last + list[last] = value +end + +function List.pop (list) + local first = list.first + if first > list.last then error("list is empty") end + local value = list[first] + list[first] = nil + list.first = first + 1 + return value +end + +function List.isempty (list) + return list.first > list.last +end + +-- Counts all references for a given object +function countreferences(value) + local count = -1 + local f = function(from, to, how, v) + if to == value then + count = count + 1 + end + end + traverse({edge=f}, {count, f}) + return count +end + +-- Prints all paths to an object +function findallpaths(obj) + + local comefrom = {} + local f = function(from, to, how, value) + if not comefrom[to] then comefrom[to] = {} end + table.insert(comefrom[to], 1, {f = from, h = how, v=value}) + end + + traverse({edge=f}, {comefrom, f}) + + + local function printpath(to) + if not to or comefrom[to].visited or to == _G then + print("-----") + return + end + comefrom[to].visited = true + for i=1, #comefrom[to] do + local tfrom = comefrom[to][i].f + print("from: ", tfrom, "\nhow:", comefrom[to][i].h, + "\nvalue:", comefrom[to][i].v) + printpath(tfrom) + end + end + + printpath(obj) + +end + +-- Main function +-- 'funcs' is a table that contains a funcation for every lua type and also the +-- function edge edge (traverseedge). +function traverse(funcs, ignoreobjs) + + -- The keys of the marked table are the objetcts (for example, table: 00442330). + -- The value of each key is true if the object has been found and false + -- otherwise. + local env = {marked = {}, list=List.new(), funcs=funcs} + + if ignoreobjs then + for i=1, #ignoreobjs do + env.marked[ignoreobjs[i]] = true + end + end + + env.marked["gc"] = true + env.marked[gc] = true + + -- marks and inserts on the list + edge(env, nil, "_G", "isname", nil) + edge(env, nil, _G, "key", "_G") + + -- traverses the active thread + -- inserts the local variables + -- interates over the function on the stack, starting from the one that + -- called traverse + for i=2, math.huge do + local info = debug.getinfo(i, "f") + if not info then break end + for j=1, math.huge do + local n, v = debug.getlocal(i, j) + if not n then break end + + edge(env, nil, n, "isname", nil) + edge(env, nil, v, "local", n) + end + end + + while not List.isempty(env.list) do + + local obj = List.pop(env.list) + local t = type(obj) + gc["traverse" .. t](env, obj) + + end + +end + +function traversetable(env, obj) + + local f = env.funcs.table + if f then f(obj) end + + for key, value in pairs(obj) do + edge(env, obj, key, "iskey", nil) + edge(env, obj, value, "key", key) + end + + local mtable = debug.getmetatable(obj) + if mtable then edge(env, obj, mtable, "ismetatable", nil) end + +end + +function traversestring(env, obj) + local f = env.funcs.string + if f then f(obj) end + +end + +function traverseuserdata(env, obj) + local f = env.funcs.userdata + if f then f(obj) end + + local mtable = debug.getmetatable(obj) + if mtable then edge(env, obj, mtable, "ismetatable", nil) end + + local fenv = debug.getfenv(obj) + if fenv then edge(env, obj, fenv, "environment", nil) end + +end + +function traversefunction(env, obj) + local f = env.funcs.func + if f then f(obj) end + + -- gets the upvalues + local i = 1 + while true do + local n, v = debug.getupvalue(obj, i) + if not n then break end -- when there is no upvalues + edge(env, obj, n, "isname", nil) + edge(env, obj, v, "upvalue", n) + i = i + 1 + end + + local fenv = debug.getfenv(obj) + edge(env, obj, fenv, "enviroment", nil) + +end + +function traversethread(env, t) + local f = env.funcs.thread + if f then f(t) end + + for i=1, math.huge do + local info = debug.getinfo(t, i, "f") + if not info then break end + for j=1, math.huge do + local n, v = debug.getlocal(t, i , j) + if not n then break end + print(n, v) + + edge(env, nil, n, "isname", nil) + edge(env, nil, v, "local", n) + end + end + + local fenv = debug.getfenv(t) + edge(env, t, fenv, "enviroment", nil) + +end + + +-- 'how' is a string that identifies the content of 'to' and 'value': +-- if 'how' is "iskey", then 'to' é is a key and 'value' is nil. +-- if 'how' is "key", then 'to' is an object and 'value' is the name of the +-- key. +function edge(env, from, to, how, value) + + local t = type(to) + + if to and (t~="boolean") and (t~="number") and (t~="new") then + -- If the destination object has not been found yet + if not env.marked[to] then + env.marked[to] = true + List.push(env.list, to) -- puts on the list to be traversed + end + + local f = env.funcs.edge + if f then f(from, to, how, value) end + + end + +end \ No newline at end of file