| 1 | /* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com> |
| 2 | * Licensed as LGPL - See doc/COPYING for details */ |
| 3 | #ifndef LUAEVENT_H |
| 4 | #define LUAEVENT_H |
| 5 | |
| 6 | #include <lua.h> |
| 7 | #include <sys/types.h> |
| 8 | #ifdef _WIN32 |
| 9 | #include <winsock2.h> |
| 10 | #else |
| 11 | #include <sys/time.h> |
| 12 | #endif |
| 13 | #include <event.h> |
| 14 | |
| 15 | typedef struct { |
| 16 | struct event_base* base; |
| 17 | lua_State* loop_L; |
| 18 | } le_base; |
| 19 | |
| 20 | le_base* event_base_get(lua_State* L, int idx); |
| 21 | void load_timeval(double time, struct timeval *tv); |
| 22 | int getSocketFd(lua_State* L, int idx); |
| 23 | |
| 24 | int luaopen_luaevent(lua_State* L); |
| 25 | |
| 26 | #endif |