local ceil, floor = math.ceil, math.floor;
local write = io.write;
module("progress");
function new(total)
total = total or 100;
local anim = { '/', '-', '\\', '|' };
local anim_max, anim_frame = #anim, 0;
local completed, percent_complete = 0, 0;
local needs_update = true;
local function update_data(self, new_completed)
completed = new_completed;
local new_percent_complete = floor(100/(total/completed));
if percent_complete ~= new_percent_complete then
needs_update = true;
end
percent_complete = new_percent_complete;
return needs_update;
end
local function update_progress_display()
anim_frame = (anim_frame%anim_max) + 1;
write("\n\027[K0% [", ("="):rep(floor(percent_complete/2)), percent_complete ~= 100 and ">" or "", (" "):rep((50-floor(percent_complete/2))-1), "] 100%");
write("\n\027[K", anim[anim_frame], " ", percent_complete, "% complete"); --; ETA ", ceil((now()-start_time)/(bytes_completed/bytes_total)/60), "min");
write("\027[3A\n");
needs_update = false;
end
local function clear()
write(("\n\027[K"):rep(3), "\027[3A");
end
return { refresh = update_progress_display, update = update_data, clear = clear };
end
return _M;