objects/obj_bar.lua

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1 --[[
2 A bar. No, no free drinks!
3
4 by Manole Paul-Sebastian (brokenthorn)
5 ]]
6
7 classes.obj_bar =
8 {
9 _properties = { name = "bar", longname = "a large bar", desc = "You get closer to the bar and the bartender asks if you want a drink." };
10 _parent = nil;
11 sit = function (self, e)
12 e.person:_say("/me pulls a chair");
13 e.person:_say("/me sits quietly at the bar");
14 -- bartender should ask if he/she wants a drink here...
15 end,
16 }

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