# HG changeset patch # User Waqas Hussain # Date 1227736088 -18000 # Node ID b1d86f89fa27b0a7b1ae835ef7cc8ae9b8a52806 # Parent 3d8778059e90c6a6fdee33c6a39a6b3ca3c489bd Added options to limit the number of resources and for handling of resource conflicts - core.max_resources: defaults to 10 - core.conflict_resolve: can be "random", "increment", "kick_new" and "kick_old" (default) diff -r 3d8778059e90 -r b1d86f89fa27 core/sessionmanager.lua --- a/core/sessionmanager.lua Wed Nov 26 09:47:16 2008 +0500 +++ b/core/sessionmanager.lua Thu Nov 27 02:48:08 2008 +0500 @@ -13,6 +13,7 @@ local error = error; local uuid_generate = require "util.uuid".generate; local rm_load_roster = require "core.rostermanager".load_roster; +local config_get = require "core.configmanager".get; local st = require "util.stanza"; @@ -88,9 +89,35 @@ if not hosts[session.host].sessions[session.username] then hosts[session.host].sessions[session.username] = { sessions = {} }; else - if hosts[session.host].sessions[session.username].sessions[resource] then + local sessions = hosts[session.host].sessions[session.username].sessions; + local limit = config_get(session.host, "core", "max_resources") or 10; + if #sessions >= limit then + return nil, "cancel", "conflict", "Resource limit reached; only "..limit.." resources allowed"; + end + if sessions[resource] then -- Resource conflict - return nil, "cancel", "conflict", "Resource already exists"; -- TODO kick old resource + local policy = config_get(session.host, "core", "conflict_resolve"); + local increment; + if policy == "random" then + resource = uuid_generate(); + increment = true; + elseif policy == "increment" then + increment = true; -- TODO ping old resource + elseif policy == "kick_new" then + return nil, "cancel", "conflict", "Resource already exists"; + else -- if policy == "kick_old" then + hosts[session.host].sessions[session.username].sessions[resource]:close { + condition = "conflict"; + text = "Replaced by new connection"; + }; + end + if increment and sessions[resource] then + local count = 1; + while sessions[resource.."#"..count] do + count = count + 1; + end + resource = resource.."#"..count; + end end end