10 local w = conn.write; |
14 local w = conn.write; |
11 session.send = function (t) w(tostring(t)); end |
15 session.send = function (t) w(tostring(t)); end |
12 return session; |
16 return session; |
13 end |
17 end |
14 |
18 |
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19 function destroy_session(session) |
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20 end |
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21 |
15 function send_to_session(session, data) |
22 function send_to_session(session, data) |
16 log("debug", "Sending...", tostring(data)); |
23 log("debug", "Sending: %s", tostring(data)); |
17 session.conn.write(tostring(data)); |
24 session.conn.write(tostring(data)); |
18 end |
25 end |
19 |
26 |
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27 function make_authenticated(session, username) |
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28 session.username = username; |
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29 session.resource = resource; |
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30 if session.type == "c2s_unauthed" then |
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31 session.type = "c2s"; |
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32 end |
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33 end |
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34 |
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35 function bind_resource(session, resource) |
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36 if not session.username then return false, "auth"; end |
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37 if session.resource then return false, "constraint"; end -- We don't support binding multiple resources |
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38 resource = resource or math.random(100000, 99999999); -- FIXME: Clearly we have issues :) |
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39 --FIXME: Randomly-generated resources must be unique per-user, and never conflict with existing |
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40 |
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41 if not hosts[session.host].sessions[session.username] then |
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42 hosts[session.host].sessions[session.username] = { sessions = {} }; |
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43 else |
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44 if hosts[session.host].sessions[session.username].sessions[resource] then |
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45 -- Resource conflict |
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46 return false, "conflict"; |
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47 end |
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48 end |
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49 |
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50 session.resource = resource; |
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51 session.full_jid = session.username .. '@' .. session.host .. '/' .. resource; |
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52 hosts[session.host].sessions[session.username].sessions[resource] = session; |
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53 |
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54 return true; |
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55 end |
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56 |
20 return _M; |
57 return _M; |