Mon, 16 Jan 2012 04:21:17 +0000
event_callback.c: Check for event being destroyed during callback
/* LuaEvent - Copyright (C) 2007 Thomas Harning <harningt@gmail.com> * Licensed as LGPL - See doc/COPYING for details */ #ifndef EVENT_BUFFER_H #define EVENT_BUFFER_H #include "luaevent.h" typedef struct { struct evbuffer* buffer; } le_buffer; int event_buffer_register(lua_State* L); int is_event_buffer(lua_State* L, int idx); le_buffer* event_buffer_check(lua_State* L, int idx); int event_buffer_push(lua_State* L, struct evbuffer* buffer); #endif