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1 #include "dbd_sqlite3.h" |
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2 |
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3 int dbd_sqlite3_statement_create(lua_State *L, connection_t *conn, const char *sql_query); |
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4 |
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5 static int connection_new(lua_State *L) { |
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6 int n = lua_gettop(L); |
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7 |
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8 const char *db = NULL; |
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9 connection_t *conn = NULL; |
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10 |
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11 /* db */ |
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12 switch (n) { |
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13 default: |
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14 if (lua_isnil(L, 1) == 0) |
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15 db = luaL_checkstring(L, 1); |
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16 } |
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17 |
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18 conn = (connection_t *)lua_newuserdata(L, sizeof(connection_t)); |
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19 |
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20 if (sqlite3_open(db, &conn->sqlite) == SQLITE_OK) { |
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21 luaL_getmetatable(L, DBD_SQLITE_CONNECTION); |
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22 lua_setmetatable(L, -2); |
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23 } else { |
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24 luaL_error(L, "Failed to connect to database: %s", sqlite3_errmsg(conn->sqlite)); |
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25 lua_pushnil(L); |
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26 } |
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27 |
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28 return 1; |
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29 } |
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30 |
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31 static int connection_close(lua_State *L) { |
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32 connection_t *conn = (connection_t *)luaL_checkudata(L, 1, DBD_SQLITE_CONNECTION); |
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33 int disconnect = 0; |
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34 |
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35 if (conn->sqlite) { |
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36 #if 0 |
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37 sqlite3_stmt *stmt; |
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38 |
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39 while((stmt = sqlite3_next_stmt(conn->sqlite, NULL)) != 0){ |
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40 sqlite3_finalize(stmt); |
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41 } |
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42 #endif |
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43 if (sqlite3_close(conn->sqlite) == SQLITE_OK) { |
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44 disconnect = 1; |
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45 } |
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46 } |
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47 |
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48 lua_pushboolean(L, disconnect); |
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49 return 1; |
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50 } |
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51 |
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52 static int connection_ping(lua_State *L) { |
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53 connection_t *conn = (connection_t *)luaL_checkudata(L, 1, DBD_SQLITE_CONNECTION); |
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54 int ok = 0; |
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55 |
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56 if (conn->sqlite) { |
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57 ok = 1; |
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58 } |
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59 |
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60 lua_pushboolean(L, ok); |
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61 return 1; |
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62 } |
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63 |
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64 static int connection_prepare(lua_State *L) { |
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65 connection_t *conn = (connection_t *)luaL_checkudata(L, 1, DBD_SQLITE_CONNECTION); |
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66 |
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67 if (conn->sqlite) { |
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68 return dbd_sqlite3_statement_create(L, conn, luaL_checkstring(L, 2)); |
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69 } |
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70 |
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71 lua_pushnil(L); |
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72 return 1; |
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73 } |
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74 |
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75 |
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76 static int connection_gc(lua_State *L) { |
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77 /* always close the connection */ |
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78 connection_close(L); |
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79 |
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80 return 0; |
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81 } |
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82 |
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83 static const luaL_Reg connection_methods[] = { |
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84 {"close", connection_close}, |
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85 {"ping", connection_ping}, |
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86 {"prepare", connection_prepare}, |
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87 {NULL, NULL} |
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88 }; |
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89 |
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90 static const luaL_Reg connection_class_methods[] = { |
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91 {"New", connection_new}, |
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92 {NULL, NULL} |
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93 }; |
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94 |
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95 int dbd_sqlite3_connection(lua_State *L) { |
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96 luaL_newmetatable(L, DBD_SQLITE_CONNECTION); |
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97 luaL_register(L, 0, connection_methods); |
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98 lua_pushvalue(L,-1); |
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99 lua_setfield(L, -2, "__index"); |
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100 |
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101 lua_pushcfunction(L, connection_gc); |
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102 lua_setfield(L, -2, "__gc"); |
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103 |
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104 luaL_register(L, DBD_SQLITE_CONNECTION, connection_class_methods); |
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105 |
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106 return 1; |
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107 } |