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1 # Microsoft Developer Studio Project File - Name="luaexpat_dll" - Package Owner=<4> |
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2 # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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3 # ** DO NOT EDIT ** |
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4 |
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5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 |
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6 |
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7 CFG=luaexpat_dll - Win32 Debug |
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8 !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
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9 !MESSAGE use the Export Makefile command and run |
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10 !MESSAGE |
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11 !MESSAGE NMAKE /f "luaexpat_dll.mak". |
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12 !MESSAGE |
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13 !MESSAGE You can specify a configuration when running NMAKE |
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14 !MESSAGE by defining the macro CFG on the command line. For example: |
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15 !MESSAGE |
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16 !MESSAGE NMAKE /f "luaexpat_dll.mak" CFG="luaexpat_dll - Win32 Debug" |
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17 !MESSAGE |
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18 !MESSAGE Possible choices for configuration are: |
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19 !MESSAGE |
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20 !MESSAGE "luaexpat_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") |
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21 !MESSAGE "luaexpat_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") |
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22 !MESSAGE |
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23 |
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24 # Begin Project |
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25 # PROP AllowPerConfigDependencies 0 |
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26 # PROP Scc_ProjName "" |
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27 # PROP Scc_LocalPath "" |
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28 CPP=cl.exe |
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29 MTL=midl.exe |
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30 RSC=rc.exe |
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31 |
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32 !IF "$(CFG)" == "luaexpat_dll - Win32 Release" |
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33 |
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34 # PROP BASE Use_MFC 0 |
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35 # PROP BASE Use_Debug_Libraries 0 |
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36 # PROP BASE Output_Dir "Release" |
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37 # PROP BASE Intermediate_Dir "Release" |
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38 # PROP BASE Target_Dir "" |
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39 # PROP Use_MFC 0 |
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40 # PROP Use_Debug_Libraries 0 |
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41 # PROP Output_Dir "../lib/vc6" |
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42 # PROP Intermediate_Dir "luaexpat_dll/Release" |
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43 # PROP Ignore_Export_Lib 0 |
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44 # PROP Target_Dir "" |
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45 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAEXPAT_DLL_EXPORTS" /YX /FD /c |
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46 # ADD CPP /nologo /MD /W3 /GX /O2 /I "../../external-src/expat-1.95.8/lib" /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAEXPAT_DLL_EXPORTS" /YX /FD /c |
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47 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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48 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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49 # ADD BASE RSC /l 0x416 /d "NDEBUG" |
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50 # ADD RSC /l 0x416 /d "NDEBUG" |
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51 BSC32=bscmake.exe |
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52 # ADD BASE BSC32 /nologo |
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53 # ADD BSC32 /nologo |
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54 LINK32=link.exe |
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55 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 |
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56 # ADD LINK32 lua50.lib libexpat.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lxp.dll" /libpath:"../../external-src/lua50/lib/dll" /libpath:"../../external-src/expat-1.95.8/lib/Release" |
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57 # Begin Special Build Tool |
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58 SOURCE="$(InputPath)" |
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59 PostBuild_Cmds=cd ../bin/vc6 zip.exe luaexpat-1.0.1-win32.zip lxp.dll |
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60 # End Special Build Tool |
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61 |
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62 !ELSEIF "$(CFG)" == "luaexpat_dll - Win32 Debug" |
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63 |
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64 # PROP BASE Use_MFC 0 |
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65 # PROP BASE Use_Debug_Libraries 1 |
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66 # PROP BASE Output_Dir "Debug" |
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67 # PROP BASE Intermediate_Dir "Debug" |
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68 # PROP BASE Target_Dir "" |
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69 # PROP Use_MFC 0 |
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70 # PROP Use_Debug_Libraries 1 |
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71 # PROP Output_Dir "../lib/vc6" |
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72 # PROP Intermediate_Dir "luaexpat_dll/Debug" |
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73 # PROP Ignore_Export_Lib 0 |
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74 # PROP Target_Dir "" |
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75 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAEXPAT_DLL_EXPORTS" /YX /FD /GZ /c |
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76 # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../external-src/expat-1.95.8/lib" /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAEXPAT_DLL_EXPORTS" /YX /FD /GZ /c |
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77 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
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78 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
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79 # ADD BASE RSC /l 0x416 /d "_DEBUG" |
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80 # ADD RSC /l 0x416 /d "_DEBUG" |
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81 BSC32=bscmake.exe |
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82 # ADD BASE BSC32 /nologo |
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83 # ADD BSC32 /nologo |
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84 LINK32=link.exe |
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85 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept |
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86 # ADD LINK32 lua50.lib libexpat.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/lxpd.dll" /pdbtype:sept /libpath:"../../external-src/lua50/lib/dll" /libpath:"../../external-src/expat-1.95.8/lib/Debug" |
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87 |
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88 !ENDIF |
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89 |
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90 # Begin Target |
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91 |
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92 # Name "luaexpat_dll - Win32 Release" |
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93 # Name "luaexpat_dll - Win32 Debug" |
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94 # Begin Group "Source Files" |
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95 |
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96 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
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97 # Begin Source File |
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98 |
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99 SOURCE="..\..\compat\src\compat-5.1.c" |
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100 # End Source File |
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101 # Begin Source File |
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102 |
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103 SOURCE=.\lxp.def |
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104 # End Source File |
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105 # Begin Source File |
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106 |
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107 SOURCE=..\src\lxplib.c |
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108 # End Source File |
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109 # End Group |
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110 # Begin Group "Header Files" |
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111 |
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112 # PROP Default_Filter "h;hpp;hxx;hm;inl" |
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113 # Begin Source File |
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114 |
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115 SOURCE="..\..\compat\src\compat-5.1.h" |
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116 # End Source File |
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117 # Begin Source File |
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118 |
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119 SOURCE=..\src\lxplib.h |
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120 # End Source File |
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121 # End Group |
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122 # Begin Group "Resource Files" |
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123 |
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124 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
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125 # End Group |
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126 # End Target |
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127 # End Project |